Super Mario 64s source code (from a leak on 4chan so be careful)
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53 lines
2.8 KiB

6 years ago
  1. hmc_seg7_vertex_070079E8: # 0x070079E8 - 0x07007AE8
  2. vertex -6860, 1760, 3753, 5998, 0, 0xFF, 0xFF, 0xFF, 0xFF
  3. vertex -6245, 1658, 3753, 70, 990, 0xFF, 0xFF, 0xFF, 0xFF
  4. vertex -6860, 1658, 3753, 5998, 990, 0xFF, 0xFF, 0xFF, 0xFF
  5. vertex -6245, 1536, 2545, 5998, 0, 0xFF, 0xFF, 0xFF, 0xFF
  6. vertex -6860, 1536, 2545, 70, 0, 0xFF, 0xFF, 0xFF, 0xFF
  7. vertex -6860, 1434, 2545, 70, 990, 0xFF, 0xFF, 0xFF, 0xFF
  8. vertex -6245, 1434, 2545, 5998, 990, 0xFF, 0xFF, 0xFF, 0xFF
  9. vertex -6860, 1331, 3548, 5998, 0, 0xFF, 0xFF, 0xFF, 0xFF
  10. vertex -6245, 1331, 3548, 70, 0, 0xFF, 0xFF, 0xFF, 0xFF
  11. vertex -6245, 1229, 3548, 70, 990, 0xFF, 0xFF, 0xFF, 0xFF
  12. vertex -6860, 1229, 3548, 5998, 990, 0xFF, 0xFF, 0xFF, 0xFF
  13. vertex -6860, 1024, 3343, 5998, 0, 0xFF, 0xFF, 0xFF, 0xFF
  14. vertex -6245, 922, 3343, 70, 990, 0xFF, 0xFF, 0xFF, 0xFF
  15. vertex -6860, 922, 3343, 5998, 990, 0xFF, 0xFF, 0xFF, 0xFF
  16. vertex -6245, 1024, 3343, 70, 0, 0xFF, 0xFF, 0xFF, 0xFF
  17. vertex -6245, 1760, 3753, 70, 0, 0xFF, 0xFF, 0xFF, 0xFF
  18. hmc_seg7_dl_07007AE8: # 0x07007AE8 - 0x07007B50
  19. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09003000
  20. gsDPLoadSync
  21. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  22. gsSPVertex hmc_seg7_vertex_070079E8, 16, 0
  23. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  24. gsSP2Triangles 3, 5, 6, 0x0, 7, 8, 9, 0x0
  25. gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
  26. gsSP2Triangles 11, 14, 12, 0x0, 0, 15, 1, 0x0
  27. gsSPEndDisplayList
  28. glabel hmc_seg7_dl_07007B50 # 0x07007B50 - 0x07007C08
  29. gsDPPipeSync
  30. gsDPSetCycleType G_CYC_2CYCLE
  31. gsDPSetRenderMode G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2
  32. gsDPSetDepthSource G_ZS_PIXEL
  33. gsDPSetFogColor 0, 0, 0, 255
  34. gsSPFogPosition 960, 1000
  35. gsSPSetGeometryMode G_FOG
  36. gsDPSetCombineMode G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_COMBINED, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_COMBINED
  37. gsSPClearGeometryMode G_LIGHTING | G_CULL_BACK
  38. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  39. gsSPTexture -1, -1, 0, 0, 1
  40. gsDPTileSync
  41. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  42. gsDPSetTileSize 0, 0, 0, 124, 124
  43. gsSPDisplayList hmc_seg7_dl_07007AE8
  44. gsSPTexture -1, -1, 0, 0, 0
  45. gsDPPipeSync
  46. gsDPSetCycleType G_CYC_1CYCLE
  47. gsDPSetRenderMode G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2
  48. gsSPClearGeometryMode G_FOG
  49. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  50. gsSPSetGeometryMode G_LIGHTING | G_CULL_BACK
  51. gsSPEndDisplayList