Super Mario 64s source code (from a leak on 4chan so be careful)
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100 lines
3.3 KiB

6 years ago
  1. glabel intro_geo_0002D0 # 0x0E0002D0
  2. geo_node_screen_area 0, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  3. geo_open_node
  4. geo_zbuffer 0
  5. geo_open_node
  6. geo_todo_09 100
  7. geo_open_node
  8. geo_background 0x0001
  9. geo_close_node
  10. geo_close_node
  11. geo_zbuffer 1
  12. geo_open_node
  13. geo_camera_frustum 45, 128, 16384
  14. geo_open_node
  15. geo_camera 0, 0, 0, 3200, 0, 0, 0, 0x00000000
  16. geo_open_node
  17. geo_asm 0, geo18_title_screen
  18. geo_close_node
  19. geo_close_node
  20. geo_close_node
  21. geo_zbuffer 0
  22. geo_open_node
  23. geo_asm 0, geo18_fade_transition
  24. geo_close_node
  25. geo_close_node
  26. geo_end
  27. glabel intro_geo_00035C # 0x0E00035C
  28. geo_node_screen_area 0, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  29. geo_open_node
  30. geo_zbuffer 0
  31. geo_open_node
  32. geo_todo_09 100
  33. geo_open_node
  34. geo_asm 0, geo18_intro_backdrop
  35. geo_close_node
  36. geo_close_node
  37. geo_zbuffer 1
  38. geo_open_node
  39. geo_camera_frustum 45, 128, 16384
  40. geo_open_node
  41. geo_asm 2, Geo18_802764B0
  42. geo_close_node
  43. geo_close_node
  44. geo_close_node
  45. geo_end
  46. glabel intro_geo_0003B8 # 0x0E0003B8
  47. geo_node_screen_area 0, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  48. geo_open_node
  49. geo_zbuffer 0
  50. geo_open_node
  51. geo_todo_09 100
  52. geo_open_node
  53. geo_asm 0, geo18_game_over_tile
  54. geo_close_node
  55. geo_close_node
  56. geo_zbuffer 1
  57. geo_open_node
  58. geo_camera_frustum 45, 128, 16384
  59. geo_open_node
  60. geo_asm 3, Geo18_802764B0
  61. geo_close_node
  62. geo_close_node
  63. geo_close_node
  64. geo_end
  65. glabel intro_geo_000414 # 0x0E000414
  66. geo_node_screen_area 0, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  67. geo_open_node
  68. geo_zbuffer 0
  69. geo_open_node
  70. geo_todo_09 100
  71. geo_open_node
  72. geo_asm 0, geo18_intro_backdrop
  73. geo_close_node
  74. geo_close_node
  75. geo_zbuffer 1
  76. geo_open_node
  77. geo_camera_frustum 45, 128, 16384
  78. geo_open_node
  79. geo_camera 0, 0, 0, 1200, 0, 0, 0, 0x00000000
  80. geo_open_node
  81. geo_translate_node LAYER_OPAQUE, -230, 300, 0, debug_level_select_dl_07000858
  82. geo_translate_node LAYER_OPAQUE, -120, 300, 0, debug_level_select_dl_07001100
  83. geo_translate_node LAYER_OPAQUE, -20, 300, 0, debug_level_select_dl_07001BA0
  84. geo_translate_node LAYER_OPAQUE, 100, 300, 0, debug_level_select_dl_070025F0
  85. geo_translate_node LAYER_OPAQUE, 250, 300, 0, debug_level_select_dl_07003258
  86. geo_translate_node LAYER_OPAQUE, -310, 100, 0, debug_level_select_dl_07003DB8
  87. geo_translate_node LAYER_OPAQUE, -90, 100, 0, debug_level_select_dl_070048C8
  88. geo_translate_node LAYER_OPAQUE, 60, 100, 0, debug_level_select_dl_07005558
  89. geo_translate_node LAYER_OPAQUE, 180, 100, 0, debug_level_select_dl_070059F8
  90. geo_translate_node LAYER_OPAQUE, 300, 100, 0, debug_level_select_dl_070063B0
  91. geo_close_node
  92. geo_close_node
  93. geo_close_node
  94. geo_close_node
  95. geo_end
  96. .word 0x0