Super Mario 64s source code (from a leak on 4chan so be careful)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

53 lines
2.6 KiB

6 years ago
  1. lll_seg7_vertex_07019A98: # 0x07019A98 - 0x07019B18
  2. vertex 5, 41, 1024, -26, 1000, 0x0D, 0x7E, 0x00, 0xFF
  3. vertex 384, 0, -1023, 1006, -4116, 0x0D, 0x7E, 0x00, 0xFF
  4. vertex 5, 41, -1023, -14, -4108, 0x0D, 0x7E, 0x00, 0xFF
  5. vertex 384, 0, 1024, 994, 992, 0x0D, 0x7E, 0x00, 0xFF
  6. vertex -383, 0, -1023, -48, -4040, 0xF3, 0x7E, 0x00, 0xFF
  7. vertex 5, 41, 1024, 1008, 994, 0xF3, 0x7E, 0x00, 0xFF
  8. vertex 5, 41, -1023, 984, -4052, 0xF3, 0x7E, 0x00, 0xFF
  9. vertex -383, 0, 1024, -26, 1006, 0xF3, 0x7E, 0x00, 0xFF
  10. lll_seg7_vertex_07019B18: # 0x07019B18 - 0x07019B78
  11. vertex -383, 0, -1023, 7122, 990, 0x00, 0x00, 0x81, 0xFF
  12. vertex 5, 41, -1023, 4016, 662, 0x00, 0x00, 0x81, 0xFF
  13. vertex 384, 0, -1023, 990, 990, 0x00, 0x00, 0x81, 0xFF
  14. vertex 384, 0, 1024, 6100, 0, 0x00, 0x00, 0x7F, 0xFF
  15. vertex 5, 41, 1024, 3074, -360, 0x00, 0x00, 0x7F, 0xFF
  16. vertex -380, 0, 1024, -8, -34, 0x00, 0x00, 0x7F, 0xFF
  17. lll_seg7_dl_07019B78: # 0x07019B78 - 0x07019BD0
  18. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09004000
  19. gsDPLoadSync
  20. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  21. gsSPLight lll_seg7_light_0700FC08, 1
  22. gsSPLight lll_seg7_light_0700FC00, 2
  23. gsSPVertex lll_seg7_vertex_07019A98, 8, 0
  24. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  25. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  26. gsSPEndDisplayList
  27. lll_seg7_dl_07019BD0: # 0x07019BD0 - 0x07019C08
  28. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09006000
  29. gsDPLoadSync
  30. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  31. gsSPVertex lll_seg7_vertex_07019B18, 6, 0
  32. gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
  33. gsSPEndDisplayList
  34. glabel lll_seg7_dl_07019C08 # 0x07019C08 - 0x07019C80
  35. gsDPPipeSync
  36. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  37. gsSPClearGeometryMode G_SHADING_SMOOTH
  38. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  39. gsSPTexture -1, -1, 0, 0, 1
  40. gsDPTileSync
  41. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  42. gsDPSetTileSize 0, 0, 0, 124, 124
  43. gsSPDisplayList lll_seg7_dl_07019B78
  44. gsSPDisplayList lll_seg7_dl_07019BD0
  45. gsSPTexture -1, -1, 0, 0, 0
  46. gsDPPipeSync
  47. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  48. gsSPSetGeometryMode G_SHADING_SMOOTH
  49. gsSPEndDisplayList