Super Mario 64s source code (from a leak on 4chan so be careful)
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57 lines
3.1 KiB

5 years ago
  1. rr_seg7_vertex_0701ABE8: # 0x0701ABE8 - 0x0701ACE8
  2. vertex -409, 102, 307, 0, 990, 0xEC, 0xEF, 0x8E, 0xFF
  3. vertex 410, 102, -306, 3544, 480, 0xEC, 0xEF, 0x8E, 0xFF
  4. vertex -409, 102, -306, 1500, 2520, 0xEC, 0xEF, 0x8E, 0xFF
  5. vertex 410, 102, 307, 2012, -1054, 0xEC, 0xEF, 0x8E, 0xFF
  6. vertex -409, 0, 307, 1478, -520, 0xDF, 0xBF, 0x1F, 0xFF
  7. vertex -409, 102, 307, 1732, -264, 0xDF, 0xBF, 0x1F, 0xFF
  8. vertex -409, 102, -306, 200, 1268, 0xDF, 0xBF, 0x1F, 0xFF
  9. vertex -409, 0, -306, -54, 1012, 0xDF, 0xBF, 0x1F, 0xFF
  10. vertex 410, 0, -306, -54, 1012, 0xDF, 0xBF, 0x1F, 0xFF
  11. vertex 410, 102, 307, 1732, -264, 0xDF, 0xBF, 0x1F, 0xFF
  12. vertex 410, 0, 307, 1478, -520, 0xDF, 0xBF, 0x1F, 0xFF
  13. vertex 410, 102, -306, 200, 1268, 0xDF, 0xBF, 0x1F, 0xFF
  14. vertex 410, 0, 307, 2012, 3032, 0xFF, 0xD4, 0x00, 0xFF
  15. vertex -409, 102, 307, 224, 734, 0xFF, 0xD4, 0x00, 0xFF
  16. vertex -409, 0, 307, 0, 990, 0xFF, 0xD4, 0x00, 0xFF
  17. vertex 410, 102, 307, 2268, 2776, 0xFF, 0xD4, 0x00, 0xFF
  18. rr_seg7_vertex_0701ACE8: # 0x0701ACE8 - 0x0701AD68
  19. vertex -409, 0, -306, 0, 990, 0xFF, 0xD4, 0x00, 0xFF
  20. vertex 410, 102, -306, 2268, 2776, 0xFF, 0xD4, 0x00, 0xFF
  21. vertex 410, 0, -306, 2012, 3032, 0xFF, 0xD4, 0x00, 0xFF
  22. vertex -409, 102, -306, 224, 734, 0xFF, 0xD4, 0x00, 0xFF
  23. vertex -409, 0, -306, -52, 4032, 0x78, 0x78, 0x00, 0xFF
  24. vertex 410, 0, 307, 456, 456, 0x78, 0x78, 0x00, 0xFF
  25. vertex -409, 0, 307, -1586, 2498, 0x78, 0x78, 0x00, 0xFF
  26. vertex 410, 0, -306, 1990, 1988, 0x78, 0x78, 0x00, 0xFF
  27. rr_seg7_dl_0701AD68: # 0x0701AD68 - 0x0701ADF8
  28. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000
  29. gsDPLoadSync
  30. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  31. gsSPVertex rr_seg7_vertex_0701ABE8, 16, 0
  32. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  33. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  34. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  35. gsSP2Triangles 12, 13, 14, 0x0, 12, 15, 13, 0x0
  36. gsSPVertex rr_seg7_vertex_0701ACE8, 8, 0
  37. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  38. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  39. gsSPEndDisplayList
  40. glabel rr_seg7_dl_0701ADF8 # 0x0701ADF8 - 0x0701AE68
  41. gsDPPipeSync
  42. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  43. gsSPClearGeometryMode G_LIGHTING
  44. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  45. gsSPTexture -1, -1, 0, 0, 1
  46. gsDPTileSync
  47. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  48. gsDPSetTileSize 0, 0, 0, 124, 124
  49. gsSPDisplayList rr_seg7_dl_0701AD68
  50. gsSPTexture -1, -1, 0, 0, 0
  51. gsDPPipeSync
  52. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  53. gsSPSetGeometryMode G_LIGHTING
  54. gsSPEndDisplayList