Super Mario 64s source code (from a leak on 4chan so be careful)
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6 years ago
  1. # Wet Dry World
  2. short-name: wdw
  3. full-name: Wet Dry World
  4. texture-file: ["/texture.s"]
  5. area-count: 2
  6. objects: [arrow_lift, double_arrows, express_elevator, hidden_platform, rectangular_floating_platform, rotating_platform, square_floating_platform, water_level_diamond]
  7. # areas 1 and 2 share the double_arrows object and so they need its model data.
  8. shared-path: [["/areas/1/", "/double_arrows/"], ["/areas/2/", "/double_arrows/"]]
  9. # loaded files
  10. skybox-bin: wdw
  11. texture-bin: grass
  12. effects: false
  13. actor-bins: [group1, group13]
  14. common-bin: [common0]