Super Mario 64s source code (from a leak on 4chan so be careful)
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73 lines
3.7 KiB

5 years ago
  1. wdw_seg7_light_07013BE8: # 0x07013BE8 - 0x07013BF0
  2. .byte 0x99, 0x99, 0x99, 0x00, 0x99, 0x99, 0x99, 0x00
  3. wdw_seg7_light_07013BF0: # 0x07013BF0 - 0x07013C00
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. wdw_seg7_vertex_07013C00: # 0x07013C00 - 0x07013D00
  7. vertex 256, -63, 640, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  8. vertex 256, 64, 640, 990, 0, 0x00, 0x00, 0x7F, 0xFF
  9. vertex -255, 64, 640, 990, 990, 0x00, 0x00, 0x7F, 0xFF
  10. vertex -255, -63, 640, 0, 990, 0x00, 0x00, 0x7F, 0xFF
  11. vertex -255, -63, 640, 0, 990, 0x81, 0x00, 0x00, 0xFF
  12. vertex -255, 64, 640, 990, 990, 0x81, 0x00, 0x00, 0xFF
  13. vertex -255, 64, -639, 990, 0, 0x81, 0x00, 0x00, 0xFF
  14. vertex -255, -63, -639, 0, 0, 0x81, 0x00, 0x00, 0xFF
  15. vertex -255, -63, -639, 0, 990, 0x00, 0x00, 0x81, 0xFF
  16. vertex 256, 64, -639, 990, 0, 0x00, 0x00, 0x81, 0xFF
  17. vertex 256, -63, -639, 0, 0, 0x00, 0x00, 0x81, 0xFF
  18. vertex 256, -63, -639, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  19. vertex 256, 64, 640, 990, 990, 0x7F, 0x00, 0x00, 0xFF
  20. vertex 256, -63, 640, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  21. vertex 256, 64, -639, 990, 0, 0x7F, 0x00, 0x00, 0xFF
  22. vertex -255, 64, -639, 990, 990, 0x00, 0x00, 0x81, 0xFF
  23. wdw_seg7_vertex_07013D00: # 0x07013D00 - 0x07013D80
  24. vertex 256, -63, 640, 990, 990, 0x00, 0x81, 0x00, 0xFF
  25. vertex -255, -63, 640, 990, 0, 0x00, 0x81, 0x00, 0xFF
  26. vertex -255, -63, -639, 0, 0, 0x00, 0x81, 0x00, 0xFF
  27. vertex 256, -63, -639, 0, 990, 0x00, 0x81, 0x00, 0xFF
  28. vertex 256, 64, -639, 990, -1054, 0x00, 0x7F, 0x00, 0xFF
  29. vertex -255, 64, 640, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  30. vertex 256, 64, 640, 990, 990, 0x00, 0x7F, 0x00, 0xFF
  31. vertex -255, 64, -639, 0, -1054, 0x00, 0x7F, 0x00, 0xFF
  32. wdw_seg7_dl_07013D80: # 0x07013D80 - 0x07013DF8
  33. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wdw_seg7_texture_07000800
  34. gsDPLoadSync
  35. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  36. gsSPLight wdw_seg7_light_07013BF0, 1
  37. gsSPLight wdw_seg7_light_07013BE8, 2
  38. gsSPVertex wdw_seg7_vertex_07013C00, 16, 0
  39. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  40. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  41. gsSP2Triangles 8, 9, 10, 0x0, 11, 12, 13, 0x0
  42. gsSP2Triangles 11, 14, 12, 0x0, 8, 15, 9, 0x0
  43. gsSPEndDisplayList
  44. wdw_seg7_dl_07013DF8: # 0x07013DF8 - 0x07013E40
  45. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800
  46. gsDPLoadSync
  47. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  48. gsSPVertex wdw_seg7_vertex_07013D00, 8, 0
  49. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  50. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  51. gsSPEndDisplayList
  52. glabel wdw_seg7_dl_07013E40 # 0x07013E40 - 0x07013EB8
  53. gsDPPipeSync
  54. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  55. gsSPClearGeometryMode G_SHADING_SMOOTH
  56. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  57. gsSPTexture -1, -1, 0, 0, 1
  58. gsDPTileSync
  59. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  60. gsDPSetTileSize 0, 0, 0, 124, 124
  61. gsSPDisplayList wdw_seg7_dl_07013D80
  62. gsSPDisplayList wdw_seg7_dl_07013DF8
  63. gsSPTexture -1, -1, 0, 0, 0
  64. gsDPPipeSync
  65. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  66. gsSPSetGeometryMode G_SHADING_SMOOTH
  67. gsSPEndDisplayList