Super Mario 64s source code (from a leak on 4chan so be careful)
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63 lines
3.1 KiB

6 years ago
  1. wf_seg7_light_07006668: # 0x07006668 - 0x07006670
  2. .byte 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x66, 0x00
  3. wf_seg7_light_07006670: # 0x07006670 - 0x07006680
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. wf_seg7_vertex_07006680: # 0x07006680 - 0x070066C0
  7. vertex 256, 1075, -255, -9228, 990, 0x00, 0x7F, 0x00, 0xFF
  8. vertex -255, 1075, -255, -9228, -1054, 0x00, 0x7F, 0x00, 0xFF
  9. vertex -255, 1075, 256, -11272, -1054, 0x00, 0x7F, 0x00, 0xFF
  10. vertex 256, 1075, 256, -11272, 990, 0x00, 0x7F, 0x00, 0xFF
  11. wf_seg7_vertex_070066C0: # 0x070066C0 - 0x07006780
  12. vertex 256, 1075, 256, 3034, 0, 0x7F, 0x00, 0x00, 0xFF
  13. vertex 256, 0, -255, 5078, 4258, 0x7F, 0x00, 0x00, 0xFF
  14. vertex 256, 1075, -255, 5078, 0, 0x7F, 0x00, 0x00, 0xFF
  15. vertex 256, 0, 256, 3034, 4258, 0x7F, 0x00, 0x00, 0xFF
  16. vertex -255, 1075, 256, -1052, 0, 0x00, 0x00, 0x7F, 0xFF
  17. vertex 256, 0, 256, 990, 4258, 0x00, 0x00, 0x7F, 0xFF
  18. vertex 256, 1075, 256, 990, 0, 0x00, 0x00, 0x7F, 0xFF
  19. vertex -255, 0, 256, -1052, 4258, 0x00, 0x00, 0x7F, 0xFF
  20. vertex 256, 1075, -255, -1052, 0, 0x00, 0x00, 0x81, 0xFF
  21. vertex -255, 0, -255, 990, 4258, 0x00, 0x00, 0x81, 0xFF
  22. vertex -255, 1075, -255, 990, 0, 0x00, 0x00, 0x81, 0xFF
  23. vertex 256, 0, -255, -1052, 4258, 0x00, 0x00, 0x81, 0xFF
  24. wf_seg7_dl_07006780: # 0x07006780 - 0x070067C8
  25. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09001000
  26. gsDPLoadSync
  27. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  28. gsSPLight wf_seg7_light_07006670, 1
  29. gsSPLight wf_seg7_light_07006668, 2
  30. gsSPVertex wf_seg7_vertex_07006680, 4, 0
  31. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  32. gsSPEndDisplayList
  33. wf_seg7_dl_070067C8: # 0x070067C8 - 0x07006820
  34. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09000800
  35. gsDPLoadSync
  36. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  37. gsSPVertex wf_seg7_vertex_070066C0, 12, 0
  38. gsSP2Triangles 0, 1, 2, 0x0, 0, 3, 1, 0x0
  39. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  40. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  41. gsSPEndDisplayList
  42. glabel wf_seg7_dl_07006820 # 0x07006820 - 0x07006898
  43. gsDPPipeSync
  44. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  45. gsSPClearGeometryMode G_SHADING_SMOOTH
  46. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  47. gsSPTexture -1, -1, 0, 0, 1
  48. gsDPTileSync
  49. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  50. gsDPSetTileSize 0, 0, 0, 124, 124
  51. gsSPDisplayList wf_seg7_dl_07006780
  52. gsSPDisplayList wf_seg7_dl_070067C8
  53. gsSPTexture -1, -1, 0, 0, 0
  54. gsDPPipeSync
  55. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  56. gsSPSetGeometryMode G_SHADING_SMOOTH
  57. gsSPEndDisplayList