Super Mario 64s source code (from a leak on 4chan so be careful)
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61 lines
3.2 KiB

6 years ago
  1. wf_seg7_light_0700EE30: # 0x0700EE30 - 0x0700EE38
  2. .byte 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x66, 0x00
  3. wf_seg7_light_0700EE38: # 0x0700EE38 - 0x0700EE48
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. wf_seg7_vertex_0700EE48: # 0x0700EE48 - 0x0700EF48
  7. vertex -214, 102, -204, 0, 0, 0x81, 0x00, 0x00, 0xFF
  8. vertex -214, 0, -204, 0, 478, 0x81, 0x00, 0x00, 0xFF
  9. vertex -214, 0, 205, 2012, 478, 0x81, 0x00, 0x00, 0xFF
  10. vertex -214, 102, 205, 2012, 0, 0x81, 0x00, 0x00, 0xFF
  11. vertex -214, 102, 205, 0, 0, 0x00, 0x00, 0x7F, 0xFF
  12. vertex 215, 0, 205, 2012, 478, 0x00, 0x00, 0x7F, 0xFF
  13. vertex 215, 102, 205, 2012, 0, 0x00, 0x00, 0x7F, 0xFF
  14. vertex -214, 0, 205, 0, 478, 0x00, 0x00, 0x7F, 0xFF
  15. vertex 215, 102, 205, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  16. vertex 215, 0, -204, 2012, 478, 0x7F, 0x00, 0x00, 0xFF
  17. vertex 215, 102, -204, 2012, 0, 0x7F, 0x00, 0x00, 0xFF
  18. vertex 215, 0, 205, 0, 478, 0x7F, 0x00, 0x00, 0xFF
  19. vertex 215, 102, -204, 990, 0, 0x00, 0x7F, 0x00, 0xFF
  20. vertex -214, 102, 205, 0, 990, 0x00, 0x7F, 0x00, 0xFF
  21. vertex 215, 102, 205, 990, 990, 0x00, 0x7F, 0x00, 0xFF
  22. vertex -214, 102, -204, 0, 0, 0x00, 0x7F, 0x00, 0xFF
  23. wf_seg7_vertex_0700EF48: # 0x0700EF48 - 0x0700EF88
  24. vertex 215, 0, 205, 990, 990, 0x00, 0x81, 0x00, 0xFF
  25. vertex -214, 0, 205, 0, 990, 0x00, 0x81, 0x00, 0xFF
  26. vertex -214, 0, -204, 0, 0, 0x00, 0x81, 0x00, 0xFF
  27. vertex 215, 0, -204, 990, 0, 0x00, 0x81, 0x00, 0xFF
  28. wf_seg7_dl_0700EF88: # 0x0700EF88 - 0x0700F018
  29. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007000
  30. gsDPLoadSync
  31. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  32. gsSPLight wf_seg7_light_0700EE38, 1
  33. gsSPLight wf_seg7_light_0700EE30, 2
  34. gsSPVertex wf_seg7_vertex_0700EE48, 16, 0
  35. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  36. gsSP2Triangles 4, 5, 6, 0x0, 4, 7, 5, 0x0
  37. gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
  38. gsSP2Triangles 12, 13, 14, 0x0, 12, 15, 13, 0x0
  39. gsSPVertex wf_seg7_vertex_0700EF48, 4, 0
  40. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  41. gsSPEndDisplayList
  42. glabel wf_seg7_dl_0700F018 # 0x0700F018 - 0x0700F088
  43. gsDPPipeSync
  44. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  45. gsSPClearGeometryMode G_SHADING_SMOOTH
  46. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  47. gsSPTexture -1, -1, 0, 0, 1
  48. gsDPTileSync
  49. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  50. gsDPSetTileSize 0, 0, 0, 124, 124
  51. gsSPDisplayList wf_seg7_dl_0700EF88
  52. gsSPTexture -1, -1, 0, 0, 0
  53. gsDPPipeSync
  54. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  55. gsSPSetGeometryMode G_SHADING_SMOOTH
  56. gsSPEndDisplayList