Super Mario 64s source code (from a leak on 4chan so be careful)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

62 lines
3.2 KiB

6 years ago
  1. wf_seg7_light_0700E7D0: # 0x0700E7D0 - 0x0700E7D8
  2. .byte 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x66, 0x00
  3. wf_seg7_light_0700E7D8: # 0x0700E7D8 - 0x0700E7E8
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. wf_seg7_vertex_0700E7E8: # 0x0700E7E8 - 0x0700E8E8
  7. vertex 177, 0, -101, 922, 224, 0x00, 0x7F, 0x00, 0xFF
  8. vertex 177, 0, 102, 922, 734, 0x00, 0x7F, 0x00, 0xFF
  9. vertex 768, 0, 102, 2396, 734, 0x00, 0x7F, 0x00, 0xFF
  10. vertex 768, 0, -101, 2396, 224, 0x00, 0x7F, 0x00, 0xFF
  11. vertex -176, 0, 102, 3940, 990, 0x00, 0x81, 0x00, 0xFF
  12. vertex 0, 0, -204, 3232, -236, 0x00, 0x81, 0x00, 0xFF
  13. vertex 177, 0, -101, 2522, 172, 0x00, 0x81, 0x00, 0xFF
  14. vertex 177, 0, 102, 2522, 990, 0x00, 0x81, 0x00, 0xFF
  15. vertex 0, 0, 205, 3232, 1396, 0x00, 0x81, 0x00, 0xFF
  16. vertex -176, 0, -101, 3940, 172, 0x00, 0x81, 0x00, 0xFF
  17. vertex 768, 0, -101, 166, 172, 0x00, 0x81, 0x00, 0xFF
  18. vertex 768, 0, 102, 166, 990, 0x00, 0x81, 0x00, 0xFF
  19. vertex 177, 0, 102, 2524, 990, 0x00, 0x81, 0x00, 0xFF
  20. vertex 0, 0, -204, 478, 0, 0x00, 0x7F, 0x00, 0xFF
  21. vertex -176, 0, 102, 36, 734, 0x00, 0x7F, 0x00, 0xFF
  22. vertex 0, 0, 205, 480, 990, 0x00, 0x7F, 0x00, 0xFF
  23. wf_seg7_vertex_0700E8E8: # 0x0700E8E8 - 0x0700E918
  24. vertex 0, 0, -204, 478, 0, 0x00, 0x7F, 0x00, 0xFF
  25. vertex -176, 0, -101, 36, 224, 0x00, 0x7F, 0x00, 0xFF
  26. vertex -176, 0, 102, 36, 734, 0x00, 0x7F, 0x00, 0xFF
  27. wf_seg7_dl_0700E918: # 0x0700E918 - 0x0700E9B8
  28. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800
  29. gsDPLoadSync
  30. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  31. gsSPLight wf_seg7_light_0700E7D8, 1
  32. gsSPLight wf_seg7_light_0700E7D0, 2
  33. gsSPVertex wf_seg7_vertex_0700E7E8, 16, 0
  34. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  35. gsSP2Triangles 4, 5, 6, 0x0, 4, 6, 7, 0x0
  36. gsSP2Triangles 4, 7, 8, 0x0, 4, 9, 5, 0x0
  37. gsSP2Triangles 10, 11, 12, 0x0, 10, 12, 6, 0x0
  38. gsSP2Triangles 13, 1, 0, 0x0, 13, 14, 15, 0x0
  39. gsSP1Triangle 13, 15, 1, 0x0
  40. gsSPVertex wf_seg7_vertex_0700E8E8, 3, 0
  41. gsSP1Triangle 0, 1, 2, 0x0
  42. gsSPEndDisplayList
  43. glabel wf_seg7_dl_0700E9B8 # 0x0700E9B8 - 0x0700EA28
  44. gsDPPipeSync
  45. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  46. gsSPClearGeometryMode G_SHADING_SMOOTH
  47. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  48. gsSPTexture -1, -1, 0, 0, 1
  49. gsDPTileSync
  50. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  51. gsDPSetTileSize 0, 0, 0, 124, 124
  52. gsSPDisplayList wf_seg7_dl_0700E918
  53. gsSPTexture -1, -1, 0, 0, 0
  54. gsDPPipeSync
  55. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  56. gsSPSetGeometryMode G_SHADING_SMOOTH
  57. gsSPEndDisplayList