Super Mario 64s source code (from a leak on 4chan so be careful)
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38 lines
1.4 KiB

# generated by n64split
.section .rodata
.include "macros.inc"
.include "PR/gbi.inc"
.include "collision.inc"
.include "macro_presets.inc"
.include "special_presets.inc"
.include "levels/jrb/texture.s"
.include "levels/jrb/areas/1/1/model.s"
.include "levels/jrb/areas/1/2/model.s"
.include "levels/jrb/areas/1/3/model.s"
.include "levels/jrb/areas/1/4/model.s"
.include "levels/jrb/areas/1/5/model.s"
.include "levels/jrb/areas/1/6/model.s"
.include "levels/jrb/areas/1/7/model.s"
.include "levels/jrb/rock/model.s"
.include "levels/jrb/floating_platform/model.s"
.include "levels/jrb/sliding_box/model.s"
.include "levels/jrb/wooden_ship/model.s"
.include "levels/jrb/falling_pillar/model.s"
.include "levels/jrb/falling_pillar_base/model.s"
.include "levels/jrb/areas/1/collision.s"
.include "levels/jrb/areas/1/macro.s"
.include "levels/jrb/rock/collision.s"
.include "levels/jrb/floating_platform/collision.s"
.include "levels/jrb/sliding_box/collision.s"
.include "levels/jrb/wooden_ship/collision.s"
.include "levels/jrb/falling_pillar_base/collision.s"
.include "levels/jrb/unused_lid/collision.s"
.include "levels/jrb/areas/1/trajectory.s"
.include "levels/jrb/areas/1/movtext.s"
.include "levels/jrb/areas/2/1/model.s"
.include "levels/jrb/areas/2/2/model.s"
.include "levels/jrb/areas/2/3/model.s"
.include "levels/jrb/areas/2/collision.s"
.include "levels/jrb/areas/2/macro.s"
.include "levels/jrb/areas/2/movtext.s"