Super Mario 64s source code (from a leak on 4chan so be careful)
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# generated by n64split
.section .rodata
.include "macros.inc"
.include "PR/gbi.inc"
.include "collision.inc"
.include "macro_presets.inc"
.include "special_presets.inc"
.include "levels/sl/texture.s"
.include "levels/sl/areas/1/1/model.s"
.include "levels/sl/areas/1/2/model.s"
.include "levels/sl/areas/1/3/model.s"
.include "levels/sl/areas/1/4/model.s"
.include "levels/sl/areas/1/5/model.s"
.include "levels/sl/areas/1/6/model.s"
.include "levels/sl/areas/1/7/model.s"
.include "levels/sl/snow_mound/model.s"
.include "levels/sl/unused_cracked_ice/model.s"
.include "levels/sl/unused_ice_shard/model.s" # Used in the unused behavior when ground pounding the cracked ice show in the above model.
.include "levels/sl/areas/2/1/model.s"
.include "levels/sl/areas/2/2/model.s"
.include "levels/sl/areas/2/3/model.s"
.include "levels/sl/areas/2/4/model.s"
.include "levels/sl/areas/1/collision.s"
.include "levels/sl/areas/1/macro.s"
.include "levels/sl/snow_mound/collision.s"
.include "levels/sl/unused_cracked_ice/collision.s"
.include "levels/sl/areas/2/collision.s"
.include "levels/sl/areas/2/macro.s"
.include "levels/sl/areas/1/movtext.s"