Super Mario 64s source code (from a leak on 4chan so be careful)
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Collin Norwood 2173cabb09 initial commit 5 years ago
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exoquant initial commit 5 years ago
LICENSE initial commit 5 years ago
README.md initial commit 5 years ago
n64graphics_ci.c initial commit 5 years ago
n64graphics_ci.h initial commit 5 years ago
utils.c initial commit 5 years ago
utils.h initial commit 5 years ago

README.md

n64graphics_ci

Allows you to convert PNG image files to/from N64 CI format. This is temporary until queueRAM adds CI support into his official n64graphics tool. This tool does not process RGBA, IA, or I textures, use n64graphics for those.

CI4 textures will always assume a 16 color palette is used, and CI8 textures a 256 palette is used. The palette will be generated as a seperate file. The palette file will be named after the CI filename, but postpended with .pal.

Libraries Used (All MIT licensed)

PNG -> CI4 + Palette

./n64graphics_ci -i image.ci4 -g image.png -f ci4

CI4 + Palette -> 32x32 PNG

./n64graphics_ci -e image.ci4 -g image.ci4.png -f ci4 -w 32 -h 32

PNG -> CI8 + Palette

./n64graphics_ci -i image.ci8 -g image.png -f ci8

CI8 + Palette -> 32x32 PNG

./n64graphics_ci -e image.ci8 -g image.ci8.png -f ci8 -w 32 -h 32

Comparision

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