Super Mario 64s source code (from a leak on 4chan so be careful)
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39 lines
2.2 KiB

inside_castle_seg7_vertex_07031608: # 0x07031608 - 0x070316C8
vertex 2001, 1024, -2688, 990, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1857, 1024, -2833, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 2001, 691, -2688, 990, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1857, 691, -2833, 0, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1857, 1024, -2037, 990, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 2001, 1024, -2182, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1857, 691, -2037, 990, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 2001, 691, -2182, 0, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1205, 691, -2688, 0, 2012, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1350, 1024, -2833, 990, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1205, 1024, -2688, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
vertex 1350, 691, -2833, 990, 2012, 0xFF, 0xFF, 0xFF, 0xFF
inside_castle_seg7_dl_070316C8: # 0x070316C8 - 0x07031720
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07002000
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x7FF, 0x100
gsSPVertex inside_castle_seg7_vertex_07031608, 12, 0
gsSP2Triangles 0, 1, 2, 0x0, 1, 3, 2, 0x0
gsSP2Triangles 4, 5, 6, 0x0, 5, 7, 6, 0x0
gsSP2Triangles 8, 9, 10, 0x0, 8, 11, 9, 0x0
gsSPEndDisplayList
glabel inside_castle_seg7_dl_07031720 # 0x07031720 - 0x07031790
gsDPPipeSync
gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0
gsSPClearGeometryMode G_LIGHTING | G_CULL_BACK
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 252
gsSPDisplayList inside_castle_seg7_dl_070316C8
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_LIGHTING | G_CULL_BACK
gsSPEndDisplayList