Super Mario 64s source code (from a leak on 4chan so be careful)
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22 lines
1.0 KiB

ddd_seg7_vertex_07008FD0: # 0x07008FD0 - 0x07009010
vertex 4941, -1015, -4095, 0, 0, 0x00, 0x00, 0x00, 0xFF
vertex 2893, -1015, -4095, 0, 0, 0x00, 0x00, 0x00, 0xFF
vertex 2893, -3063, -5631, 0, 0, 0x00, 0x00, 0x00, 0xFF
vertex 4941, -3063, -5631, 0, 0, 0x00, 0x00, 0x00, 0xFF
ddd_seg7_dl_07009010: # 0x07009010 - 0x07009030
gsSPVertex ddd_seg7_vertex_07008FD0, 4, 0
gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
gsSPEndDisplayList
glabel ddd_seg7_dl_07009030 # 0x07009030 - 0x07009080
gsDPPipeSync
gsDPSetEnvColor 255, 255, 255, 80
gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_ENVIRONMENT
gsSPClearGeometryMode G_LIGHTING | G_CULL_BACK
gsSPDisplayList ddd_seg7_dl_07009010
gsDPPipeSync
gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_LIGHTING | G_CULL_BACK
gsDPSetEnvColor 255, 255, 255, 255
gsSPEndDisplayList