Super Mario 64s source code (from a leak on 4chan so be careful)
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glabel jrb_geo_000A18 # 0x0E000A18
geo_node_screen_area 10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
geo_open_node
geo_zbuffer 0
geo_open_node
geo_todo_09 100
geo_open_node
geo_background BACKGROUND_ABOVE_CLOUDS, geo_skybox_main
geo_close_node
geo_close_node
geo_zbuffer 1
geo_open_node
geo_camera_frustum 45, 100, 25000, geo_camera_fov
geo_open_node
geo_camera 16, 0, 2000, 6000, 0, 0, 0, geo_camera_preset_and_pos
geo_open_node
geo_display_list LAYER_ALPHA, jrb_seg7_dl_07002FD0
geo_display_list LAYER_OPAQUE, jrb_seg7_dl_07004940
geo_display_list LAYER_OPAQUE, jrb_seg7_dl_07004C78
geo_display_list LAYER_OPAQUE, jrb_seg7_dl_070058C8
geo_display_list LAYER_OPAQUE, jrb_seg7_dl_070069B0
geo_display_list LAYER_OPAQUE, jrb_seg7_dl_07007570
geo_display_list LAYER_ALPHA, jrb_seg7_dl_07007718
geo_asm 0, Geo18_802D01E0
geo_asm 4609, Geo18_802D104C
geo_asm 4613, Geo18_802D104C
geo_render_obj
geo_asm 14, geo_exec_level
geo_close_node
geo_close_node
geo_close_node
geo_zbuffer 0
geo_open_node
geo_asm 0, Geo18_802CD1E8
geo_close_node
geo_close_node
geo_end