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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#include "bitmap/psd.h"
#include "tier0/dbg.h"
#include "tier1/utlbuffer.h"
#include "filesystem.h"
#include "tier2/tier2.h"
#include "tier2/utlstreambuffer.h"
#include "bitmap/imageformat.h"
#include "bitmap/bitmap.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// The PSD signature bytes
//-----------------------------------------------------------------------------
#define PSD_SIGNATURE 0x38425053
#define PSD_IMGRES_SIGNATURE 0x3842494D
//-----------------------------------------------------------------------------
// Format of the PSD header on disk
// NOTE: PSD file header, everything is bigendian
//-----------------------------------------------------------------------------
#pragma pack (1)
enum PSDMode_t { MODE_GREYSCALE = 1, MODE_PALETTIZED = 2, MODE_RGBA = 3, MODE_CMYK = 4, MODE_MULTICHANNEL = 7, MODE_LAB = 9,
MODE_COUNT = 10, };
//////////////////////////////////////////////////////////////////////////
//
// BEGIN PSD FILE:
//
// PSDHeader_t
// unsigned int numBytesPalette;
// byte palette[ numBytesPalette ]; = { (all red palette entries), (all green palette entries), (all blue palette entries) }, where numEntries = numBytesPalette/3;
// unsigned int numBytesImgResources;
// byte imgresources[ numBytesImgResources ]; = { sequence of PSDImgResEntry_t }
// unsigned int numBytesLayers;
// byte layers[ numBytesLayers ];
// unsigned short uCompressionInfo;
// < ~ image data ~ >
//
// END PSD FILE
//
//////////////////////////////////////////////////////////////////////////
struct PSDHeader_t { unsigned int m_nSignature; unsigned short m_nVersion; unsigned char m_pReserved[6]; unsigned short m_nChannels; unsigned int m_nRows; unsigned int m_nColumns; unsigned short m_nDepth; unsigned short m_nMode; };
struct PSDPalette_t { unsigned char *m_pRed; unsigned char *m_pGreen; unsigned char *m_pBlue; };
//-----------------------------------------------------------------------------
// NOTE: This is how we could load files using file mapping
//-----------------------------------------------------------------------------
//HANDLE File = CreateFile(FileName,GENERIC_READ,0,0,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,0);
//Assert(File != INVALID_HANDLE_VALUE);
//HANDLE FileMap = CreateFileMapping(File,0,PAGE_READONLY,0,0,0);
//Assert(FileMap != INVALID_HANDLE_VALUE);
//void *FileData = MapViewOfFile(FileMap,FILE_MAP_READ,0,0,0);
//-----------------------------------------------------------------------------
// Is it a PSD file?
//-----------------------------------------------------------------------------
bool IsPSDFile( CUtlBuffer &buf ) { int nGet = buf.TellGet(); PSDHeader_t header; buf.Get( &header, sizeof(header) ); buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE ) return false; if ( BigShort( header.m_nVersion ) != 1 ) return false; return ( BigShort( header.m_nDepth ) == 8 ); }
bool IsPSDFile( const char *pFileName, const char *pPathID ) { CUtlBuffer buf; if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) ) { Warning( "Unable to read file %s\n", pFileName ); return false; } return IsPSDFile( buf ); }
//-----------------------------------------------------------------------------
// Returns information about the PSD file
//-----------------------------------------------------------------------------
bool PSDGetInfo( CUtlBuffer &buf, int *pWidth, int *pHeight, ImageFormat *pImageFormat, float *pSourceGamma ) { int nGet = buf.TellGet(); PSDHeader_t header; buf.Get( &header, sizeof(header) ); buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE ) return false; if ( BigShort( header.m_nVersion ) != 1 ) return false; if ( BigShort( header.m_nDepth ) != 8 ) return false;
*pWidth = BigLong( header.m_nColumns ); *pHeight = BigLong( header.m_nRows ); *pImageFormat = BigShort( header.m_nChannels ) == 3 ? IMAGE_FORMAT_RGB888 : IMAGE_FORMAT_RGBA8888; *pSourceGamma = ARTWORK_GAMMA;
return true; }
bool PSDGetInfo( const char *pFileName, const char *pPathID, int *pWidth, int *pHeight, ImageFormat *pImageFormat, float *pSourceGamma ) { CUtlBuffer buf; if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) ) { Warning( "Unable to read file %s\n", pFileName ); return false; } return PSDGetInfo( buf, pWidth, pHeight, pImageFormat, pSourceGamma ); }
//-----------------------------------------------------------------------------
// Get PSD file image resources
//-----------------------------------------------------------------------------
PSDImageResources PSDGetImageResources( CUtlBuffer &buf ) { int nGet = buf.TellGet();
// Header
PSDHeader_t header; buf.Get( &header, sizeof( header ) );
// Then palette
unsigned int numBytesPalette = BigLong( buf.GetUnsignedInt() ); buf.SeekGet( CUtlBuffer::SEEK_CURRENT, numBytesPalette );
// Then image resources
unsigned int numBytesImgResources = BigLong( buf.GetUnsignedInt() ); PSDImageResources imgres( numBytesImgResources, ( unsigned char * ) buf.PeekGet() );
// Restore the seek
buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
return imgres; }
//-----------------------------------------------------------------------------
// Converts from CMYK to RGB
//-----------------------------------------------------------------------------
static inline void CMYKToRGB( RGBA8888_t &color ) { unsigned char nCyan = 255 - color.r; unsigned char nMagenta = 255 - color.g; unsigned char nYellow = 255 - color.b; unsigned char nBlack = 255 - color.a;
int nCyanBlack = (int)nCyan + (int)nBlack; int nMagentaBlack = (int)nMagenta + (int)nBlack; int nYellowBlack = (int)nYellow + (int)nBlack; color.r = ( nCyanBlack < 255 ) ? 255 - nCyanBlack : 0; color.g = ( nMagentaBlack < 255 ) ? 255 - nMagentaBlack : 0; color.b = ( nYellowBlack < 255 ) ? 255 - nYellowBlack : 0; color.a = 255; }
//-----------------------------------------------------------------------------
// Deals with uncompressed channels
//-----------------------------------------------------------------------------
static void PSDConvertToRGBA8888( int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap ) { bool bShouldFillInAlpha = false; unsigned char *pDest = bitmap.GetBits();
switch( mode ) { case MODE_RGBA: bShouldFillInAlpha = ( nChannelsCount == 3 ); break;
case MODE_PALETTIZED: { // Convert from palette
bShouldFillInAlpha = ( nChannelsCount == 1 ); for( int j=0; j < bitmap.Height(); ++j ) { for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 ) { unsigned char nPaletteIndex = pDest[0]; pDest[0] = palette.m_pRed[nPaletteIndex]; pDest[1] = palette.m_pGreen[nPaletteIndex]; pDest[2] = palette.m_pBlue[nPaletteIndex]; } } } break;
case MODE_GREYSCALE: { // Monochrome
bShouldFillInAlpha = ( nChannelsCount == 1 ); for( int j=0; j < bitmap.Height(); ++j ) { for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 ) { pDest[1] = pDest[0]; pDest[2] = pDest[0]; } } } break;
case MODE_CMYK: { // NOTE: The conversion will fill in alpha by default
bShouldFillInAlpha = false; for( int j=0; j < bitmap.Height(); ++j ) { for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 ) { CMYKToRGB( *((RGBA8888_t*)pDest) ); } } } break; }
if ( bShouldFillInAlpha ) { // No alpha channel, fill in white
unsigned char *pDestAlpha = bitmap.GetBits(); for( int j=0; j < bitmap.Height(); ++j ) { for ( int k = 0; k < bitmap.Width(); ++k, pDestAlpha += 4 ) { pDestAlpha[3] = 0xFF; } } } }
//-----------------------------------------------------------------------------
// Deals with uncompressed channels
//-----------------------------------------------------------------------------
static int s_pChannelIndex[MODE_COUNT+1][4] = { { -1, -1, -1, -1 }, { 0, 3, -1, -1 }, // MODE_GREYSCALE
{ 0, 3, -1, -1 }, // MODE_PALETTIZED
{ 0, 1, 2, 3 }, // MODE_RGBA
{ 0, 1, 2, 3 }, // MODE_CMYK
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, // MODE_MULTICHANNEL
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, // MODE_LAB
{ 3, -1, -1, -1 }, // Secret second pass mode for CMYK
};
static void PSDReadUncompressedChannels( CUtlBuffer &buf, int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap ) { unsigned char *pChannelRow = (unsigned char*)_alloca( bitmap.Width() ); for ( int i=0; i<nChannelsCount; ++i ) { int nIndex = s_pChannelIndex[mode][i]; Assert( nIndex != -1 );
unsigned char *pDest = bitmap.GetBits(); for( int j=0; j < bitmap.Height(); ++j ) { buf.Get( pChannelRow, bitmap.Width() );
// Collate the channels together
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 ) { pDest[nIndex] = pChannelRow[k]; } } }
PSDConvertToRGBA8888( nChannelsCount, mode, palette, bitmap ); }
//-----------------------------------------------------------------------------
// Deals with compressed channels
//-----------------------------------------------------------------------------
static void PSDReadCompressedChannels( CUtlBuffer &buf, int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap ) { unsigned char *pChannelRow = (unsigned char*)_alloca( bitmap.Width() ); for ( int i=0; i<nChannelsCount; ++i ) { int nIndex = s_pChannelIndex[mode][i]; Assert( nIndex != -1 );
unsigned char *pDest = bitmap.GetBits(); for( int j=0; j < bitmap.Height(); ++j ) { unsigned char *pSrc = pChannelRow; unsigned int nPixelsRemaining = bitmap.Width(); while ( nPixelsRemaining > 0 ) { int nCount = buf.GetChar(); if ( nCount >= 0 ) { // If nCount is between 0 + 7F, it means copy the next nCount+1 bytes directly
++nCount; Assert( (unsigned int)nCount <= nPixelsRemaining ); buf.Get( pSrc, nCount ); } else { // If nCount is between 80 and FF, it means replicate the next byte -Count+1 times
nCount = -nCount + 1; Assert( (unsigned int)nCount <= nPixelsRemaining ); unsigned char nPattern = buf.GetUnsignedChar(); memset( pSrc, nPattern, nCount ); } pSrc += nCount; nPixelsRemaining -= nCount; } Assert( nPixelsRemaining == 0 );
// Collate the channels together
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 ) { pDest[nIndex] = pChannelRow[k]; } } }
PSDConvertToRGBA8888( nChannelsCount, mode, palette, bitmap ); }
//-----------------------------------------------------------------------------
// Reads the PSD file into the specified buffer
//-----------------------------------------------------------------------------
bool PSDReadFileRGBA8888( CUtlBuffer &buf, Bitmap_t &bitmap ) { PSDHeader_t header; buf.Get( &header, sizeof(header) );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE ) return false; if ( BigShort( header.m_nVersion ) != 1 ) return false; if ( BigShort( header.m_nDepth ) != 8 ) return false;
PSDMode_t mode = (PSDMode_t)BigShort( header.m_nMode ); int nChannelsCount = BigShort( header.m_nChannels );
if ( mode == MODE_MULTICHANNEL || mode == MODE_LAB ) return false;
switch ( mode ) { case MODE_RGBA: if ( nChannelsCount < 3 ) return false; break;
case MODE_GREYSCALE: case MODE_PALETTIZED: if ( nChannelsCount != 1 && nChannelsCount != 2 ) return false; break;
case MODE_CMYK: if ( nChannelsCount < 4 ) return false; break;
default: Warning( "Unsupported PSD color mode!\n" ); return false; }
int nWidth = BigLong( header.m_nColumns ); int nHeight = BigLong( header.m_nRows );
// Skip parts of memory we don't care about
int nColorModeSize = BigLong( buf.GetUnsignedInt() ); Assert( nColorModeSize % 3 == 0 ); unsigned char *pPaletteBits = (unsigned char*)_alloca( nColorModeSize ); PSDPalette_t palette; palette.m_pRed = palette.m_pGreen = palette.m_pBlue = 0; if ( nColorModeSize ) { int nPaletteSize = nColorModeSize / 3; buf.Get( pPaletteBits, nColorModeSize ); palette.m_pRed = pPaletteBits; palette.m_pGreen = palette.m_pRed + nPaletteSize; palette.m_pBlue = palette.m_pGreen + nPaletteSize; } int nImageResourcesSize = BigLong( buf.GetUnsignedInt() ); buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nImageResourcesSize ); int nLayersSize = BigLong( buf.GetUnsignedInt() ); buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nLayersSize );
unsigned short nCompressionType = BigShort( buf.GetShort() );
bitmap.Init( nWidth, nHeight, IMAGE_FORMAT_RGBA8888 );
bool bSecondPassCMYKA = ( nChannelsCount > 4 && mode == MODE_CMYK ); if ( nCompressionType == 0 ) { PSDReadUncompressedChannels( buf, ( nChannelsCount > 4 ) ? 4 : nChannelsCount, mode, palette, bitmap ); } else { // Skip the data that indicates the length of each compressed row in bytes
// NOTE: There are two bytes per row per channel
unsigned int nLineLengthData = sizeof(unsigned short) * bitmap.Height() * nChannelsCount; buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nLineLengthData ); PSDReadCompressedChannels( buf, ( nChannelsCount > 4 ) ? 4 : nChannelsCount, mode, palette, bitmap ); }
// Read the alpha in a second pass for CMYKA
if ( bSecondPassCMYKA ) { if ( nCompressionType == 0 ) { PSDReadUncompressedChannels( buf, 1, MODE_COUNT, palette, bitmap ); } else { PSDReadCompressedChannels( buf, 1, MODE_COUNT, palette, bitmap ); } }
return true; }
//-----------------------------------------------------------------------------
// Loads the heightfield from a file
//-----------------------------------------------------------------------------
bool PSDReadFileRGBA8888( const char *pFileName, const char *pPathID, Bitmap_t &bitmap ) { CUtlStreamBuffer buf( pFileName, pPathID, CUtlBuffer::READ_ONLY ); if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) ) { Warning( "Unable to read file %s\n", pFileName ); return false; } return PSDReadFileRGBA8888( buf, bitmap ); }
//////////////////////////////////////////////////////////////////////////
//
// PSD Helper structs implementation
//
//////////////////////////////////////////////////////////////////////////
PSDImageResources::ResElement PSDImageResources::FindElement( Resource eType ) const { ResElement res; memset( &res, 0, sizeof( res ) );
unsigned char const *pvBuffer = m_pvBuffer, * const pvBufferEnd = m_pvBuffer + m_numBytes; while ( pvBuffer < pvBufferEnd ) { // 4 : signature
// 2 : type
// 4 : reserved
// 2 : length
// bytes[ length ]
unsigned long uSignature = BigLong( *( unsigned long * )( pvBuffer ) ); pvBuffer += 4; if ( uSignature != PSD_IMGRES_SIGNATURE ) break;
unsigned short uType = BigShort( *( unsigned short * )( pvBuffer ) ); pvBuffer += 6;
unsigned short uLength = BigShort( *( unsigned short * )( pvBuffer ) ); pvBuffer += 2;
if ( uType == eType ) { res.m_eType = eType; res.m_numBytes = uLength; res.m_pvData = pvBuffer; break; } else { pvBuffer += ( ( uLength + 1 ) &~1 ); } }
return res; }
PSDResFileInfo::ResFileInfoElement PSDResFileInfo::FindElement( ResFileInfo eType ) const { ResFileInfoElement res; memset( &res, 0, sizeof( res ) );
unsigned char const *pvBuffer = m_res.m_pvData, * const pvBufferEnd = pvBuffer + m_res.m_numBytes; while ( pvBuffer < pvBufferEnd ) { // 2 : = 0x1C02
// 1 : type
// 2 : length
// bytes[ length ]
unsigned short uResLabel = BigShort( *( unsigned short * )( pvBuffer ) ); pvBuffer += 2;
unsigned char uType = *pvBuffer; pvBuffer += 1;
unsigned short uLength = BigShort( *( unsigned short * )( pvBuffer ) ); pvBuffer += 2;
if ( uType == eType && uResLabel == 0x1C02 ) { res.m_eType = eType; res.m_numBytes = uLength; res.m_pvData = pvBuffer; break; } else { pvBuffer += uLength; } }
return res; }
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