Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #if !defined(_STATIC_LINKED) || defined(_SHARED_LIB)
  7. #include "stdlib.h"
  8. #include "vstdlib/random.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. #ifdef GNUC
  12. #define __cdecl
  13. #endif
  14. void __cdecl srand(unsigned int)
  15. {
  16. }
  17. int __cdecl rand()
  18. {
  19. return RandomInt( 0, VALVE_RAND_MAX );
  20. }
  21. #endif // !_STATIC_LINKED || _SHARED_LIB