Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. //=======================================================================================//
  4. #ifndef IREPLAYPERFORMANCEEDITOR_H
  5. #define IREPLAYPERFORMANCEEDITOR_H
  6. #ifdef _WIN32
  7. #pragma once
  8. #endif
  9. //----------------------------------------------------------------------------------------
  10. #include "interface.h"
  11. //----------------------------------------------------------------------------------------
  12. class CReplay;
  13. //----------------------------------------------------------------------------------------
  14. //
  15. // Interface to allow the replay DLL to talk to the actual UI.
  16. //
  17. class IReplayPerformanceEditor : public IBaseInterface
  18. {
  19. public:
  20. virtual CReplay *GetReplay() = 0;
  21. virtual void OnRewindComplete() = 0;
  22. };
  23. //----------------------------------------------------------------------------------------
  24. #endif // IREPLAYPERFORMANCEEDITOR_H