Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef BASE_GAMESTATS_PARSE_H
#define BASE_GAMESTATS_PARSE_H
#ifdef _WIN32
#pragma once
#endif
enum CustomDataReturnCode { CUSTOMDATA_NONE = 0, CUSTOMDATA_FAILED, CUSTOMDATA_SUCCESS };
class IMySQL;
struct ParseContext_t { char const *file; char const *gamename; bool describeonly; IMySQL *mysql; int skipcount; bool bCustomDirectoryNotMade; };
void ProcessPerfData( IMySQL *pSQL, time_t fileTime, char const *pGameName, char const *pPerfString );
#endif // BASE_GAMESTATS_PARSE_H
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