Team Fortress 2 Source Code as on 22/4/2020
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ALWAYS_SEARCH_USER_PATHS = YES HEADER_SEARCH_PATHS = $(HEADER_SEARCH_PATHS) $(SDKROOT)/usr/include/malloc
ARCHS = i386 ONLY_ACTIVE_ARCH = NO COPY_PHASE_STRIP = NO DEBUG_INFORMATION_FORMAT = dwarf-with-dsym
DEAD_CODE_STRIPPING = YES PRESERVE_DEAD_CODE_INITS_AND_TERMS = YES
GCC_C_LANGUAGE_STANDARD = gnu99 GCC_ENABLE_OBJC_EXCEPTIONS = YES GCC_PREPROCESSOR_DEFINITIONS = _DLL_EXT=.dylib GCC_SYMBOLS_PRIVATE_EXTERN = YES
GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO
// CLANG - and use the ccache wrapper GCC_VERSION = com.apple.compilers.llvm.clang.1_0 CC = $(SOURCE_ROOT)/devtools/bin/osx32/xcode_ccache_wrapper LDPLUSPLUS = $(DT_TOOLCHAIN_DIR)/usr/bin/clang++ WARNING_CFLAGS = -Wno-deprecated-writable-strings CLANG_WARN_CXX0X_EXTENSIONS = NO
// this combination of sdk and deploy target allows building on 10.7 (lion) targeting 10.5 SDKROOT = macosx10.6 MACOSX_DEPLOYMENT_TARGET=10.5
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