Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef DOD_HUD_CHAT_H
#define DOD_HUD_CHAT_H
#ifdef _WIN32
#pragma once
#endif
#include <hud_basechat.h>
//-----------------------------------------------------------------------------
class CHudChatLine : public CBaseHudChatLine { DECLARE_CLASS_SIMPLE( CHudChatLine, CBaseHudChatLine );
public: CHudChatLine( vgui::Panel *parent, const char *panelName );
virtual void ApplySchemeSettings(vgui::IScheme *pScheme); void MsgFunc_SayText(bf_read &msg);
private: CHudChatLine( const CHudChatLine & ); // not defined, not accessible
};
//-----------------------------------------------------------------------------
// Purpose: The prompt and text entry area for chat messages
//-----------------------------------------------------------------------------
class CHudChatInputLine : public CBaseHudChatInputLine { DECLARE_CLASS_SIMPLE( CHudChatInputLine, CBaseHudChatInputLine ); public: CHudChatInputLine( CBaseHudChat *parent, char const *panelName ) : CBaseHudChatInputLine( parent, panelName ) {}
virtual void ApplySchemeSettings(vgui::IScheme *pScheme); };
class CHudChat : public CBaseHudChat { DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat );
public: CHudChat( const char *pElementName );
virtual void CreateChatInputLine( void ); virtual void CreateChatLines( void );
virtual void Init( void ); virtual void Reset( void ); virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
void MsgFunc_SayText( bf_read &msg ); virtual void MsgFunc_VoiceSubtitle( bf_read &msg ); void MsgFunc_HandSignalSubtitle( bf_read &msg ); int GetChatInputOffset( void );
void FindLocalizableSubstrings( char *szChat, int chatLength );
virtual Color GetDefaultTextColor( void ); virtual Color GetClientColor( int clientIndex );
virtual bool IsVisible( void );
};
#endif //DOD_HUD_CHAT_H
|