Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #if !defined( C_CORPSE_H )
  8. #define C_CORPSE_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. class C_Corpse : public C_BaseAnimating
  13. {
  14. public:
  15. DECLARE_CLASS( C_Corpse, C_BaseAnimating );
  16. DECLARE_CLIENTCLASS();
  17. C_Corpse( void );
  18. virtual int DrawModel( int flags );
  19. public:
  20. // The player whom we are copying our data from
  21. int m_nReferencePlayer;
  22. private:
  23. C_Corpse( const C_Corpse & );
  24. };
  25. #endif // C_CORPSE_H