Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef TF_HUD_MANN_VS_MACHINE_STATS_H
  8. #define TF_HUD_MANN_VS_MACHINE_STATS_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "hudelement.h"
  13. #include "tf_controls.h"
  14. #include "hud.h"
  15. #include <vgui/IScheme.h>
  16. #include <vgui_controls/EditablePanel.h>
  17. //=========================================================
  18. class CCreditDisplayPanel : public vgui::EditablePanel
  19. {
  20. DECLARE_CLASS_SIMPLE( CCreditDisplayPanel, vgui::EditablePanel );
  21. public:
  22. CCreditDisplayPanel( Panel *parent, const char *pName );
  23. virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
  24. };
  25. //=========================================================
  26. class CCreditSpendPanel : public vgui::EditablePanel
  27. {
  28. DECLARE_CLASS_SIMPLE( CCreditSpendPanel, vgui::EditablePanel );
  29. public:
  30. CCreditSpendPanel( Panel *parent, const char *pName );
  31. virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
  32. };
  33. #endif // TF_HUD_MANN_VS_MACHINE_STATS_H