Team Fortress 2 Source Code as on 22/4/2020
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//--------------------------------------------------------------------------------------------------------
//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef SELECTIONTOOL_H
#define SELECTIONTOOL_H
#ifdef SERVER_USES_VGUI
#include "NavUI.h"
#include "nav.h"
//--------------------------------------------------------------------------------------------------------
class SelectionToolPanel : public CNavUIToolPanel { DECLARE_CLASS_SIMPLE( SelectionToolPanel, CNavUIToolPanel );
public: SelectionToolPanel( vgui::Panel *parent, const char *toolName );
virtual void Init( void ); virtual void Shutdown( void ); virtual void PerformLayout( void ); virtual void OnCommand( const char *command );
virtual void StartLeftClickAction( const char *actionName ); virtual void FinishLeftClickAction( const char *actionName ); virtual void StartRightClickAction( const char *actionName ); virtual void OnCursorMoved( int x, int y );
virtual bool IsFloodSelectable( CNavArea *area );
protected: void FloodSelect( void ); CNavArea *m_floodStartArea;
enum DragSelectType { DRAG_NONE, DRAG_SELECT, DRAG_UNSELECT }; DragSelectType m_dragType; };
#endif // SERVER_USES_VGUI
#endif // SELECTIONTOOL_H
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