Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef CLIENT_H
#define CLIENT_H
#ifdef _WIN32
#pragma once
#endif
class CCommand; class CUserCmd; class CBasePlayer;
void ClientActive( edict_t *pEdict, bool bLoadGame ); void ClientPutInServer( edict_t *pEdict, const char *playername ); void ClientCommand( CBasePlayer *pSender, const CCommand &args ); void ClientPrecache( void ); // Game specific precaches
void ClientGamePrecache( void ); const char *GetGameDescription( void ); void Host_Say( edict_t *pEdict, bool teamonly );
#endif // CLIENT_H
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