Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// data_collector.h
// Data collection system
// Author: Michael S. Booth, June 2004
#ifndef _DATA_COLLECTOR_H_
#define _DATA_COLLECTOR_H_
#include <igameevents.h>
#include <KeyValues.h>
/**
* This class is used to monitor the event stream and * store interesting events to disk for later analysis. */ class CDataCollector : public IGameEventListener { public: CDataCollector( void ); ~CDataCollector();
// IGameEventListener
virtual void FireGameEvent( KeyValues *event ); };
extern void StartDataCollection( void ); extern void StopDataCollection( void );
#endif // _DATA_COLLECTOR_H_
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