Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DOD_SMOKEGRENADE_US_H
#define DOD_SMOKEGRENADE_US_H
#ifdef _WIN32
#pragma once
#endif
#include "dod_smokegrenade.h"
class CDODSmokeGrenadeUS : public CDODSmokeGrenade { public: DECLARE_CLASS( CDODSmokeGrenadeUS, CDODSmokeGrenade );
// Overrides.
public: CDODSmokeGrenadeUS() {} virtual void Spawn(); virtual void Precache();
// Grenade stuff.
public: static CDODSmokeGrenadeUS* Create( const Vector &position, const QAngle &angles, const Vector &velocity, const AngularImpulse &angVelocity, CBaseCombatCharacter *pOwner );
virtual DODWeaponID GetEmitterWeaponID() { return WEAPON_SMOKE_US; } };
#endif // DOD_SMOKEGRENADE_US_H
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