|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Amount of time before breen teleports away
//-----------------------------------------------------------------------------
class CInfoTeleporterCountdown : public CPointEntity { DECLARE_CLASS( CInfoTeleporterCountdown, CPointEntity ); DECLARE_SERVERCLASS(); DECLARE_DATADESC();
public: virtual int UpdateTransmitState();
private: void InputDisable(inputdata_t &inputdata); void InputEnable(inputdata_t &inputdata); void InputStartCountdown(inputdata_t &inputdata); void InputStopCountdown(inputdata_t &inputdata);
CNetworkVar( bool, m_bCountdownStarted ); CNetworkVar( bool, m_bDisabled ); CNetworkVar( float, m_flStartTime ); CNetworkVar( float, m_flTimeRemaining ); };
//-----------------------------------------------------------------------------
// Save/load
//-----------------------------------------------------------------------------
BEGIN_DATADESC( CInfoTeleporterCountdown )
DEFINE_FIELD( m_bCountdownStarted, FIELD_BOOLEAN ), DEFINE_FIELD( m_bDisabled, FIELD_BOOLEAN ), DEFINE_FIELD( m_flStartTime, FIELD_TIME ), DEFINE_FIELD( m_flTimeRemaining, FIELD_FLOAT ),
// Outputs
DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), DEFINE_INPUTFUNC( FIELD_FLOAT, "StartCountdown", InputStartCountdown ), DEFINE_INPUTFUNC( FIELD_VOID, "StopCountdown", InputStopCountdown ),
END_DATADESC()
LINK_ENTITY_TO_CLASS( info_teleporter_countdown, CInfoTeleporterCountdown );
//-----------------------------------------------------------------------------
// Networking
//-----------------------------------------------------------------------------
IMPLEMENT_SERVERCLASS_ST( CInfoTeleporterCountdown, DT_InfoTeleporterCountdown ) SendPropInt( SENDINFO( m_bCountdownStarted ), 1, SPROP_UNSIGNED ), SendPropInt( SENDINFO( m_bDisabled ), 1, SPROP_UNSIGNED ), SendPropTime( SENDINFO( m_flStartTime ) ), SendPropFloat( SENDINFO( m_flTimeRemaining ), 0, SPROP_NOSCALE ), END_SEND_TABLE()
//-----------------------------------------------------------------------------
// Starts/stops countdown
//-----------------------------------------------------------------------------
void CInfoTeleporterCountdown::InputStartCountdown(inputdata_t &inputdata) { if (!m_bCountdownStarted) { m_bCountdownStarted = true; m_bDisabled = false; m_flStartTime = gpGlobals->curtime; m_flTimeRemaining = inputdata.value.Float(); } }
void CInfoTeleporterCountdown::InputStopCountdown(inputdata_t &inputdata) { m_bCountdownStarted = false; }
//-----------------------------------------------------------------------------
// Disables/reenables an active countdown
//-----------------------------------------------------------------------------
void CInfoTeleporterCountdown::InputDisable(inputdata_t &inputdata) { if ( !m_bDisabled ) { m_bDisabled = true; if ( m_bCountdownStarted ) { m_flTimeRemaining -= gpGlobals->curtime - m_flStartTime; } } }
void CInfoTeleporterCountdown::InputEnable(inputdata_t &inputdata) { if ( m_bDisabled ) { m_bDisabled = false; if ( m_bCountdownStarted ) { m_flStartTime = gpGlobals->curtime; } } }
//-----------------------------------------------------------------------------
// Purpose: Always send the teleporter countdown
//-----------------------------------------------------------------------------
int CInfoTeleporterCountdown::UpdateTransmitState() { return SetTransmitState( FL_EDICT_ALWAYS ); }
|