Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef NPC_ROLLERMINE_H
  7. #define NPC_ROLLERMINE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. //------------------------------------
  12. // Spawnflags
  13. //------------------------------------
  14. #define SF_ROLLERMINE_FRIENDLY (1 << 16)
  15. #define SF_ROLLERMINE_PROP_COLLISION (1 << 17)
  16. bool NPC_Rollermine_IsRollermine( CBaseEntity *pEntity );
  17. CBaseEntity *NPC_Rollermine_DropFromPoint( const Vector &originStart, CBaseEntity *pOwner, const char *pszTemplate );
  18. #endif // NPC_ROLLERMINE_H