Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #ifndef __PLASMA__
  9. #define __PLASMA__
  10. #pragma once
  11. #include "fire_smoke.h"
  12. //==================================================
  13. // CPlasma
  14. //==================================================
  15. //NOTENOTE: Mirrored in cl_dll/c_plasma.cpp
  16. #define bitsPLASMA_FREE 0x00000002
  17. class CPlasma : public CBaseFire
  18. {
  19. public:
  20. DECLARE_CLASS( CPlasma, CBaseFire );
  21. CPlasma( void );
  22. virtual ~CPlasma( void );
  23. void EnableSmoke( int state );
  24. void Precache( void );
  25. DECLARE_SERVERCLASS();
  26. DECLARE_DATADESC();
  27. public:
  28. //Client-side
  29. CNetworkVar( int, m_nPlasmaModelIndex );
  30. CNetworkVar( int, m_nPlasmaModelIndex2 );
  31. CNetworkVar( int, m_nGlowModelIndex );
  32. //Server-side
  33. };
  34. #endif //__PLASMA__