Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef FUNC_FLAG_ALERT_H
#define FUNC_FLAG_ALERT_H
#ifdef _WIN32
#pragma once
#endif
#include "triggers.h"
#include "tf_shareddefs.h"
//-----------------------------------------------------------------------------
// Purpose: Designates an area that triggers an alert when a player carrying a flag starts touching the area
//-----------------------------------------------------------------------------
class CFuncFlagAlertZone : public CBaseTrigger { DECLARE_CLASS( CFuncFlagAlertZone, CBaseTrigger );
public: DECLARE_DATADESC();
CFuncFlagAlertZone();
void Spawn( void ); void StartTouch( CBaseEntity *pOther );
private: float m_flNextAlertTime[TF_TEAM_COUNT]; bool m_bPlaySound; int m_nAlertDelay; COutputEvent m_OnTriggeredByTeam1; COutputEvent m_OnTriggeredByTeam2; };
#endif // FUNC_FLAG_ALERT_H
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