Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef FUNC_PASSTIME_GOALIE_ZONE_H
#define FUNC_PASSTIME_GOALIE_ZONE_H
#ifdef _WIN32
#pragma once
#endif
#include "triggers.h"
DECLARE_AUTO_LIST( IFuncPasstimeGoalieZoneAutoList ); class CTFPlayer;
class CFuncPasstimeGoalieZone : public CBaseTrigger, public IFuncPasstimeGoalieZoneAutoList { public: DECLARE_CLASS( CFuncPasstimeGoalieZone, CBaseTrigger ); DECLARE_DATADESC(); virtual void Spawn() OVERRIDE;
static bool BPlayerInAny( CTFPlayer *pPlayer ); static bool BPlayerInFriendly( CTFPlayer *pPlayer ); static bool BPlayerInEnemy( CTFPlayer *pPlayer ); };
#endif // FUNC_PASSTIME_GOALIE_ZONE_H
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