Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

27 lines
1015 B

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: Suggested place to build certain objects
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef TF_FUNC_SUGGESTED_BUILD_H
  8. #define TF_FUNC_SUGGESTED_BUILD_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. class CBaseObject;
  13. //-----------------------------------------------------------------------------
  14. // Returns true if the baseObject was in a suggested area, false otherwise.
  15. //-----------------------------------------------------------------------------
  16. bool NotifyObjectBuiltInSuggestedArea( CBaseObject &baseObject );
  17. //-----------------------------------------------------------------------------
  18. // Returns true if the upgraded baseObject was in a suggested area, false otherwise.
  19. //-----------------------------------------------------------------------------
  20. bool NotifyObjectUpgradedInSuggestedArea( CBaseObject &baseObject );
  21. #endif // TF_FUNC_SUGGESTED_BUILD_H