Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_ITEM_SYSTEM_H
#define TF_ITEM_SYSTEM_H
#ifdef _WIN32
#pragma once
#endif
#include "econ_item_system.h"
#include "tf_item_constants.h"
//-----------------------------------------------------------------------------
// Criteria used by the system to generate a base item for a slot in a class's loadout
struct baseitemcriteria_t { baseitemcriteria_t() { iClass = 0; iSlot = LOADOUT_POSITION_INVALID; }
int iClass; int iSlot; };
class CTFItemSystem : public CEconItemSystem { public: // Select and return the base item definition index for a class's load-out slot
virtual item_definition_index_t GenerateBaseItem( baseitemcriteria_t *pCriteria ); };
CTFItemSystem *TFItemSystem( void );
#endif // TF_ITEM_SYSTEM_H
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