Team Fortress 2 Source Code as on 22/4/2020
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#include "econ_item_tools.h"
//---------------------------------------------------------------------------------------
// Purpose:
//---------------------------------------------------------------------------------------
class CEconTool_TFSpellbookPage : public IEconTool { public: CEconTool_TFSpellbookPage( const char *pszTypeName, item_capabilities_t unCapabilities ) : IEconTool( pszTypeName, NULL, NULL, unCapabilities ) { //
}
#ifdef CLIENT_DLL
virtual bool ShouldDisplayAsUseableOnItemsInArmory() const { return false; }
virtual void OnClientApplyTool( CEconItemView *pTool, CEconItemView *pSubject, vgui::Panel *pParent ) const; #endif // CLIENT_DLL
};
//---------------------------------------------------------------------------------------
// Purpose:
//---------------------------------------------------------------------------------------
class CEconTool_TFEventEnableHalloween : public IEconTool { public: CEconTool_TFEventEnableHalloween( const char *pszTypeName, const char *pszUseString ) : IEconTool( pszTypeName, pszUseString, NULL, ITEM_CAP_NONE ) { }
#ifdef CLIENT_DLL
virtual void OnClientUseConsumable( CEconItemView *pItem, vgui::Panel *pParent ) const; #endif // CLIENT_DLL
};
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