Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #include "cbase.h"
  7. #include "tf_weapon_club.h"
  8. #include "decals.h"
  9. // Client specific.
  10. #ifdef CLIENT_DLL
  11. #include "c_tf_player.h"
  12. // Server specific.
  13. #else
  14. #include "tf_player.h"
  15. #endif
  16. //=============================================================================
  17. //
  18. // Weapon Club tables.
  19. //
  20. IMPLEMENT_NETWORKCLASS_ALIASED( TFClub, DT_TFWeaponClub )
  21. BEGIN_NETWORK_TABLE( CTFClub, DT_TFWeaponClub )
  22. END_NETWORK_TABLE()
  23. BEGIN_PREDICTION_DATA( CTFClub )
  24. END_PREDICTION_DATA()
  25. LINK_ENTITY_TO_CLASS( tf_weapon_club, CTFClub );
  26. PRECACHE_WEAPON_REGISTER( tf_weapon_club );
  27. //=============================================================================
  28. //
  29. // Weapon Club functions.
  30. //
  31. //-----------------------------------------------------------------------------
  32. // Purpose:
  33. //-----------------------------------------------------------------------------
  34. CTFClub::CTFClub()
  35. {
  36. }