Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. //
  4. //=============================================================================
  5. #ifndef TF_WEAPON_TRANQ_H
  6. #define TF_WEAPON_TRANQ_H
  7. #ifdef _WIN32
  8. #pragma once
  9. #endif
  10. #include "tf_weaponbase_gun.h"
  11. // Client specific.
  12. #ifdef CLIENT_DLL
  13. #define CTFTranq C_TFTranq
  14. #endif
  15. //=============================================================================
  16. //
  17. // TF Weapon Tranq.
  18. //
  19. class CTFTranq : public CTFWeaponBaseGun
  20. {
  21. public:
  22. DECLARE_CLASS( CTFTranq, CTFWeaponBaseGun );
  23. DECLARE_NETWORKCLASS();
  24. DECLARE_PREDICTABLE();
  25. // Server specific.
  26. #ifdef GAME_DLL
  27. DECLARE_DATADESC();
  28. #endif
  29. CTFTranq() {}
  30. ~CTFTranq() {}
  31. virtual int GetWeaponID( void ) const { return TF_WEAPON_TRANQ; }
  32. private:
  33. CTFTranq( const CTFTranq & ) {}
  34. };
  35. #endif // TF_WEAPON_TRANQ_H