Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef BENCHMARKDIALOG_H
#define BENCHMARKDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
//-----------------------------------------------------------------------------
// Purpose: Benchmark launch dialog
//-----------------------------------------------------------------------------
class CBenchmarkDialog : public vgui::Frame { DECLARE_CLASS_SIMPLE( CBenchmarkDialog, vgui::Frame ); public: CBenchmarkDialog(vgui::Panel *parent, const char *name);
void OnKeyCodePressed( vgui::KeyCode code ) { if ( code == KEY_XBUTTON_B || code == STEAMCONTROLLER_B ) { Close(); } else if ( code == KEY_XBUTTON_A || code == STEAMCONTROLLER_A ) { RunBenchmark(); } else { BaseClass::OnKeyCodePressed(code); } } private: MESSAGE_FUNC( RunBenchmark, "RunBenchmark" ); };
#endif // BENCHMARKDIALOG_H
|