Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef KEYTOGGLECHECKBUTTON_H
#define KEYTOGGLECHECKBUTTON_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/CheckButton.h>
class CKeyToggleCheckButton : public vgui::CheckButton { public: CKeyToggleCheckButton( vgui::Panel *parent, const char *panelName, const char *text, char const *keyname, char const *cmdname ); ~CKeyToggleCheckButton();
//virtual void SetSelected( bool state );
virtual void Paint();
void Reset(); void ApplyChanges(); bool HasBeenModified();
private: typedef vgui::CheckButton BaseClass;
char *m_pszKeyName; char *m_pszCmdName;
bool m_bStartValue; }; #endif // KEYTOGGLECHECKBUTTON_H
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