Team Fortress 2 Source Code as on 22/4/2020
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10 lines
212 B

  1. ps.1.1
  2. tex t0 ; basetexture
  3. tex t1 ; basetexture2
  4. tex t2 ; lightmap
  5. ; The editor uses vertex alpha as the blend factor
  6. lrp r0, 1-v0.a, t1, t0
  7. mul r0, r0, t2
  8. mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)