Team Fortress 2 Source Code as on 22/4/2020
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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // //=============================================================================
#include "common_ps_fxc.h"
sampler EnvmapSampler : register( s0 );
struct PS_INPUT { float3 eyeToVertVector : TEXCOORD0; float4 vertexColor : COLOR; };
HALF4 main( PS_INPUT i ) : COLOR { HALF4 color; color.xyz = texCUBE( EnvmapSampler, i.eyeToVertVector ); color.a = 1.0f; color *= i.vertexColor; return color; }
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