Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: particle system code
//
//===========================================================================//
#include "tier0/platform.h"
#include "particles/particles.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
void AddBuiltInParticleOperators( void ); void AddBuiltInParticleRenderers( void ); void AddBuiltInParticleInitializers( void ); void AddBuiltInParticleEmitters( void ); void AddBuiltInParticleForceGenerators( void ); void AddBuiltInParticleConstraints( void );
void CParticleSystemMgr::AddBuiltinSimulationOperators( void ) { static bool s_DidAddSim = false; if ( ! s_DidAddSim ) { s_DidAddSim = true; AddBuiltInParticleOperators(); AddBuiltInParticleInitializers(); AddBuiltInParticleEmitters(); AddBuiltInParticleForceGenerators(); AddBuiltInParticleConstraints(); } }
void CParticleSystemMgr::AddBuiltinRenderingOperators( void ) { static bool s_DidAddRenderers = false; if ( ! s_DidAddRenderers ) { s_DidAddRenderers = true; AddBuiltInParticleRenderers(); } }
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