Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Shared object based on a CBaseRecord subclass
//
//=============================================================================
#ifndef PROTOBUFSHAREDOBJECT_H
#define PROTOBUFSHAREDOBJECT_H
#ifdef _WIN32
#pragma once
#endif
#include "google/protobuf/descriptor.h"
#include "tier1/KeyValues.h"
#if defined( GC ) && defined( DEBUG )
#include "gcbase.h"
#endif
namespace google { namespace protobuf { class Message; } }
namespace GCSDK {
//----------------------------------------------------------------------------
// Purpose: Base class for CProtoBufSharedObject. This is where all the actual
// code lives.
//----------------------------------------------------------------------------
class CProtoBufSharedObjectBase : public CSharedObject { public: typedef CSharedObject BaseClass;
virtual bool BParseFromMessage( const CUtlBuffer & buffer ) OVERRIDE; virtual bool BParseFromMessage( const std::string &buffer ) OVERRIDE; virtual bool BUpdateFromNetwork( const CSharedObject & objUpdate ) OVERRIDE;
virtual bool BIsKeyLess( const CSharedObject & soRHS ) const ; virtual void Copy( const CSharedObject & soRHS ); virtual void Dump() const OVERRIDE;
#ifdef DBGFLAG_VALIDATE
virtual void Validate( CValidator &validator, const char *pchName ); #endif
#ifdef GC
virtual bool BAddToMessage( CUtlBuffer & bufOutput ) const OVERRIDE; virtual bool BAddToMessage( std::string *pBuffer ) const OVERRIDE; virtual bool BAddDestroyToMessage( CUtlBuffer & bufDestroy ) const OVERRIDE; virtual bool BAddDestroyToMessage( std::string *pBuffer ) const OVERRIDE;
virtual bool BParseFromMemcached( CUtlBuffer & buffer ) OVERRIDE; virtual bool BAddToMemcached( CUtlBuffer & bufOutput ) const OVERRIDE;
static bool SerializeToBuffer( const ::google::protobuf::Message & msg, CUtlBuffer & bufOutput ); #endif //GC
// Static helpers
static void Dump( const ::google::protobuf::Message & msg ); static KeyValues *CreateKVFromProtoBuf( const ::google::protobuf::Message & msg ); static void RecursiveAddProtoBufToKV( KeyValues *pKVDest, const ::google::protobuf::Message & msg );
protected: virtual ::google::protobuf::Message *GetPObject() = 0; const ::google::protobuf::Message *GetPObject() const { return const_cast<CProtoBufSharedObjectBase *>(this)->GetPObject(); }
private: #ifdef GC
static ::google::protobuf::Message *BuildDestroyToMessage( const ::google::protobuf::Message & msg ); #endif //GC
};
//----------------------------------------------------------------------------
// Purpose: Template for making a shared object that uses a specific protobuf
// message class for its wire protocol and in-memory representation.
//----------------------------------------------------------------------------
template< typename Message_t, int nTypeID, bool bPublicMutable = true > class CProtoBufSharedObject : public CProtoBufSharedObjectBase { public: ~CProtoBufSharedObject() { #if defined( GC ) && defined( DEBUG )
// Ensure this SO is not in any cache, or we have an error. We must provide the type since it is a virutal function otherwise
Assert( !GGCBase()->IsSOCached( this, nTypeID ) ); #endif
}
virtual int GetTypeID() const { return nTypeID; }
// WHERE IS YOUR GOD NOW
template< typename T > using Public_Message_t = typename std::enable_if< bPublicMutable && std::is_same< T, Message_t >::value, Message_t & >::type; template< typename T > using Protected_Message_t = typename std::enable_if< !bPublicMutable && std::is_same< T, Message_t >::value, Message_t & >::type;
template< typename T = Message_t > Public_Message_t<T> Obj() { return m_msgObject; }
const Message_t & Obj() const { return m_msgObject; }
typedef Message_t SchObjectType_t; const static int k_nTypeID = nTypeID;
protected: template< typename T = Message_t > Protected_Message_t<T> MutObj() { return m_msgObject; }
::google::protobuf::Message *GetPObject() { return &m_msgObject; }
private: Message_t m_msgObject; };
//----------------------------------------------------------------------------
// Purpose: Template for making a shared object that uses a specific protobuf
// message class for its wire protocol and in-memory representation.
//
// The wrapper version of this class wraps a message allocated and
// owned elsewhere. The user of this class is in charge of
// guaranteeing that lifetime.
//----------------------------------------------------------------------------
template< typename Message_t, int nTypeID > class CProtoBufSharedObjectWrapper : public CProtoBufSharedObjectBase { public: CProtoBufSharedObjectWrapper( Message_t *pMsgToWrap ) : m_pMsgObject( pMsgToWrap ) {}
~CProtoBufSharedObjectWrapper() { #if defined( GC ) && defined( DEBUG )
// Ensure this SO is not in any cache, or we have an error. We must provide the type since it is a virutal function otherwise
Assert( !GGCBase()->IsSOCached( this, nTypeID ) ); #endif
}
virtual int GetTypeID() const { return nTypeID; }
Message_t & Obj() { return *m_pMsgObject; } const Message_t & Obj() const { return *m_pMsgObject; }
typedef Message_t SchObjectType_t; public: const static int k_nTypeID = nTypeID;
protected: ::google::protobuf::Message *GetPObject() { return m_pMsgObject; }
private: Message_t *m_pMsgObject; };
} // GCSDK namespace
#endif //PROTOBUFSHAREDOBJECT_H
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