Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IVOICETWEAK_H
#define IVOICETWEAK_H
#ifdef _WIN32
#pragma once
#endif
// These provide access to the voice controls.
typedef enum { MicrophoneVolume=0, // values 0-1.
OtherSpeakerScale, // values 0-1. Scales how loud other players are.
MicBoost, SpeakingVolume, // values 0-1. Current voice volume received through Voice Tweak mode
} VoiceTweakControl;
typedef struct IVoiceTweak_s { // These turn voice tweak mode on and off. While in voice tweak mode, the user's voice is echoed back
// without sending to the server.
int (*StartVoiceTweakMode)(); // Returns 0 on error.
void (*EndVoiceTweakMode)(); // Get/set control values.
void (*SetControlFloat)(VoiceTweakControl iControl, float value); float (*GetControlFloat)(VoiceTweakControl iControl);
bool (*IsStillTweaking)(); // This can return false if the user restarts the sound system during voice tweak mode
} IVoiceTweak;
#endif // IVOICETWEAK_H
|