Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Dme version of a hitbox set
  4. //
  5. //===========================================================================//
  6. #ifndef DMEHITBOXSET_H
  7. #define DMEHITBOXSET_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "datamodel/dmelement.h"
  12. #include "datamodel/dmattributevar.h"
  13. #include "mdlobjects/dmehitbox.h"
  14. //-----------------------------------------------------------------------------
  15. // A class representing an attachment point
  16. //-----------------------------------------------------------------------------
  17. class CDmeHitboxSet : public CDmElement
  18. {
  19. DEFINE_ELEMENT( CDmeHitboxSet, CDmElement );
  20. public:
  21. CDmaElementArray< CDmeHitbox > m_Hitboxes;
  22. private:
  23. };
  24. #endif // DMEHITBOXSET_H