Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Dme representation of QC: $sequence
  4. //
  5. //===========================================================================//
  6. #ifndef DMESEQUENCE_H
  7. #define DMESEQUENCE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "datamodel/dmattributevar.h"
  12. #include "datamodel/dmelement.h"
  13. //-----------------------------------------------------------------------------
  14. // Forward declarations
  15. //-----------------------------------------------------------------------------
  16. class CDmeDag;
  17. class CDmeAnimationList;
  18. //-----------------------------------------------------------------------------
  19. // Animation data
  20. //-----------------------------------------------------------------------------
  21. class CDmeSequence : public CDmElement
  22. {
  23. DEFINE_ELEMENT( CDmeSequence, CDmElement );
  24. public:
  25. CDmaElement< CDmeDag > m_Skeleton;
  26. CDmaElement< CDmeAnimationList > m_AnimationList;
  27. };
  28. #endif // DMESEQUENCE_H