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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The channel class - connects elements together, and allows for logging of data
//
//=============================================================================
#ifndef DMECHANNEL_H
#define DMECHANNEL_H
#ifdef _WIN32
#pragma once
#endif
#include "movieobjects/dmeoperator.h"
#include "movieobjects/dmelog.h"
#include "movieobjects/dmeclip.h"
#include "movieobjects/proceduralpresets.h"
#include "datamodel/idatamodel.h"
#include "datamodel/dmehandle.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmeClip; class CDmeChannel;
//-----------------------------------------------------------------------------
// different channel modes of operation
//-----------------------------------------------------------------------------
enum ChannelMode_t { CM_OFF, CM_PASS, CM_RECORD, CM_PLAY, };
enum PlayMode_t { PM_HOLD, PM_LOOP, };
//-----------------------------------------------------------------------------
// A class managing channel recording
//-----------------------------------------------------------------------------
class CDmeChannelRecordingMgr { public: // constructor
CDmeChannelRecordingMgr();
// Activates, deactivates layer recording.
void StartLayerRecording( const char *pUndoRedoDesc, const DmeLog_TimeSelection_t *pTimeSelection = NULL ); void FinishLayerRecording( float flThreshold, bool bFlattenLayers = true );
// Adds a channel to the recording layer
void AddChannelToRecordingLayer( CDmeChannel *pChannel, CDmeClip *pRoot = NULL, CDmeClip *pShot = NULL );
// Used to iterate over all channels currently being recorded
// NOTE: Use CDmeChannel::AddToRecordingLayer to add a channel to the recording layer
int GetLayerRecordingChannelCount(); CDmeChannel* GetLayerRecordingChannel( int nIndex );
// Computes time selection info in log time for a particular recorded channel
// NOTE: Only valid if IsUsingTimeSelection() returns true
void GetLocalTimeSelection( DmeLog_TimeSelection_t& selection, int nIndex );
// Methods which control various aspects of recording
void UpdateTimeAdvancing( bool bPaused, DmeTime_t tCurTime ); void UpdateRecordingTimeSelectionTimes( const DmeLog_TimeSelection_t& timeSelection ); void SetIntensityOnAllLayers( float flIntensity ); void SetRecordingMode( RecordingMode_t mode ); void SetPresetValue( CDmeChannel* pChannel, CDmAttribute *pPresetValue );
void SetProceduralTarget( int nProceduralMode, const CDmAttribute *pTarget ); void SetProceduralTarget( int nProceduralMode, const CUtlVector< KeyValues * >& list ); int GetProceduralType() const; const CDmAttribute *GetProceduralTarget() const; const CUtlVector< KeyValues * > &GetPasteTarget() const;
// Methods to query aspects of recording
bool IsTimeAdvancing() const; bool IsUsingDetachedTimeSelection() const; bool IsUsingTimeSelection() const;
private: struct LayerChannelInfo_t { LayerChannelInfo_t() : m_pPresetValue( 0 ) {}
CDmeHandle< CDmeChannel > m_Channel; DmeClipStack_t m_ClipStack; CDmAttribute* m_pPresetValue; };
// Methods available for CDmeChannel
bool ShouldRecordUsingTimeSelection() const;
// Internal methods
void FlattenLayers( float flThreshhold ); void RemoveAllChannelsFromRecordingLayer( );
bool m_bActive : 1; bool m_bSavedUndoState : 1; bool m_bUseTimeSelection : 1; CUtlVector< LayerChannelInfo_t > m_LayerChannels; DmeLog_TimeSelection_t m_TimeSelection; int m_nRevealType; const CDmAttribute *m_pRevealTarget; CUtlVector< KeyValues * > m_PasteTarget;
friend CDmeChannel; };
// Singleton
extern CDmeChannelRecordingMgr *g_pChannelRecordingMgr;
//-----------------------------------------------------------------------------
// A class representing a channel
//-----------------------------------------------------------------------------
class CDmeChannel : public CDmeOperator { DEFINE_ELEMENT( CDmeChannel, CDmeOperator );
public: virtual bool IsDirty(); // ie needs to operate
virtual void Operate();
virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ); virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
void SetInput ( CDmElement* pElement, const char* pAttribute, int index = 0 ); void SetOutput( CDmElement* pElement, const char* pAttribute, int index = 0 );
void SetInput( CDmAttribute *pAttribute, int index = 0 ); void SetOutput( CDmAttribute *pAttribute, int index = 0 );
CDmElement *GetFromElement() const; CDmElement *GetToElement() const;
CDmAttribute *GetFromAttribute(); CDmAttribute *GetToAttribute();
int GetFromArrayIndex() const; int GetToArrayIndex() const;
ChannelMode_t GetMode(); void SetMode( ChannelMode_t mode );
void ClearLog(); CDmeLog *GetLog(); void SetLog( CDmeLog *pLog ); CDmeLog *CreateLog( DmAttributeType_t type ); template < class T > CDmeTypedLog<T> *CreateLog();
void ClearTimeMetric(); void SetCurrentTime( DmeTime_t time, DmeTime_t start, DmeTime_t end ); void SetCurrentTime( DmeTime_t time ); // Simple version. Only works if multiple active channels clips do not reference the same channels
DmeTime_t GetCurrentTime() const;
void SetChannelToPlayToSelf( const char *outputAttributeName, float defaultValue, bool force = false );
// need this until we have the EditApply message queue
void OnAttributeChanged( CDmAttribute *pAttribute );
template< class T > bool GetCurrentPlaybackValue( T& value ); template< class T > bool GetPlaybackValueAtTime( DmeTime_t time, T& value );
void Play();
void SetNextKeyCurveType( int nCurveType );
// Builds a clip stack for the channel
CDmeClip* FindOwnerClipForChannel( CDmeClip *pRoot ); bool BuildClipStack( DmeClipStack_t *pClipStack, CDmeClip *pRoot, CDmeClip *pShot );
protected: // Used to cache off handles to attributes
CDmAttribute* SetupFromAttribute(); CDmAttribute* SetupToAttribute();
void Record(); void Pass();
CDmaElement< CDmElement > m_fromElement; CDmaString m_fromAttribute; CDmaVar< int > m_fromIndex; CDmaElement< CDmElement > m_toElement; CDmaString m_toAttribute; CDmaVar< int > m_toIndex; CDmaVar< int > m_mode; CDmaElement< CDmeLog > m_log;
DmAttributeHandle_t m_FromAttributeHandle; DmAttributeHandle_t m_ToAttributeHandle;
DmeTime_t m_timeOutsideTimeframe; DmeTime_t m_tCurrentTime; DmeTime_t m_tPreviousTime;
int m_nRecordLayerIndex; int m_nNextCurveType;
friend class CDmeChannelRecordingMgr; };
//-----------------------------------------------------------------------------
// Inline methods
//-----------------------------------------------------------------------------
template < class T > inline CDmeTypedLog<T> *CDmeChannel::CreateLog() { return CastElement< CDmeTypedLog<T> >( CreateLog( CDmAttributeInfo<T>::AttributeType() ) ); }
inline CDmAttribute *CDmeChannel::GetFromAttribute() { CDmAttribute *pAttribute = g_pDataModel->GetAttribute( m_FromAttributeHandle ); if ( !pAttribute ) { pAttribute = SetupFromAttribute(); } return pAttribute; }
inline CDmAttribute *CDmeChannel::GetToAttribute() { CDmAttribute *pAttribute = g_pDataModel->GetAttribute( m_ToAttributeHandle ); if ( !pAttribute ) { pAttribute = SetupToAttribute(); } return pAttribute; }
template< class T > inline bool CDmeChannel::GetPlaybackValueAtTime( DmeTime_t time, T& value ) { CDmeTypedLog< T > *pLog = CastElement< CDmeTypedLog< T > >( GetLog() ); if ( !pLog || pLog->IsEmpty() ) return false;
DmeTime_t t0 = pLog->GetBeginTime(); DmeTime_t tn = pLog->GetEndTime();
PlayMode_t pmode = PM_HOLD; switch ( pmode ) { case PM_HOLD: time = clamp( time, t0, tn ); break;
case PM_LOOP: if ( tn == t0 ) { time = t0; } else { time -= t0; time = time % ( tn - t0 ); time += t0; } break; }
value = pLog->GetValue( time ); return true; }
template< class T > inline bool CDmeChannel::GetCurrentPlaybackValue( T& value ) { return GetPlaybackValueAtTime( GetCurrentTime(), value ); }
#endif // DMECHANNEL_H
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