Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// A class representing a material
//
//=============================================================================
#ifndef DMEMATERIAL_H
#define DMEMATERIAL_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmelement.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IMaterial;
//-----------------------------------------------------------------------------
// A class representing a material
//-----------------------------------------------------------------------------
class CDmeMaterial : public CDmElement { DEFINE_ELEMENT( CDmeMaterial, CDmElement );
public: IMaterial *GetCachedMTL(); void SetMaterial( const char *pMaterialName ); const char *GetMaterialName() const;
virtual void Resolve();
private: IMaterial *m_pMTL; CDmaString m_mtlName; };
#endif // DMEMATERIAL_H
|