Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#include "toolutils/ConsolePage.h"
#include "toolutils/enginetools_int.h"
#include "toolframework/ienginetool.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CConsolePage::CConsolePage( Panel *parent, bool bStatusVersion ) : BaseClass( parent, "ToolsConsole", bStatusVersion ) { AddActionSignalTarget( this ); }
//-----------------------------------------------------------------------------
// Submits a command
//-----------------------------------------------------------------------------
void CConsolePage::OnCommandSubmitted( const char *pCommand ) { enginetools->Command( pCommand ); }
//-----------------------------------------------------------------------------
// Purpose: sets up colors
//-----------------------------------------------------------------------------
void CConsolePage::ApplySchemeSettings(IScheme *pScheme) { BaseClass::ApplySchemeSettings(pScheme);
m_PrintColor = GetSchemeColor("IFMConsole.TextColor", pScheme); m_DPrintColor = GetSchemeColor("IFMConsole.DevTextColor", pScheme); }
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