Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef DIALOGKICKPLAYER_H
#define DIALOGKICKPLAYER_H
#ifdef _WIN32
#pragma once
#endif
#include <VGUI_Frame.h>
namespace vgui { class TextEntry; class Label; class Button; };
//-----------------------------------------------------------------------------
// Purpose: Prompt for user to enter a password to be able to connect to the server
//-----------------------------------------------------------------------------
class CDialogKickPlayer : public vgui::Frame { public: CDialogKickPlayer(); ~CDialogKickPlayer();
// initializes the dialog and brings it to the foreground
void Activate(const char *playerName, const char *question,const char *type);
/* message returned:
"KickPlayer" "player" "type" */
private: virtual void PerformLayout(); virtual void OnCommand(const char *command); virtual void OnClose();
vgui::Label *m_pInfoLabel; vgui::Label *m_pPlayerLabel; vgui::Button *m_pOkayButton;
typedef vgui::Frame BaseClass; const char *m_cType;
};
#endif // DIALOGKICKPLAYER_H
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